The point of the game is to capture the enemies Priest and sacrifice him in your alter to gain more knowledge and power. In campaign mode once you have captured the enemies priest you progress to a new level, in multiplayer mode you simply receive a higher rank.
The graphics of the game are impressive for a game from the nineties and it can be played in full screen or windowed mode. The sounds are decent and the game play is fun and quite addictive. I recommend you give it a go! I've had Netstorm for about 7 years, and it's a dangerously addictive game.
The main feature of the strategy element of Netstorm is the fact that, once placed, your units cannot be moved or adjusted, meaning that the initial decisions on their positioning influence how effective they are.
Another innovitive feature of netstorm is the bridge system: In order to be able to place units away from your island, and to allow ground units, such as the priest, to access the rest of the map, you must build bridges. Clever placement of bridges can stop your opponent from being able to build in a certain area, and will allow you to manouver your priest around the map in order to create outposts.
The main downpoint of Netstorm in comparison to newer games is the Graphics - they are 2d and not particularly brilliant, but they do the job well and all fit in with the theme of Netstorm. The game really shines online, although it has a steep learning curve, so be prepared to be beaten quite a few times before you get used to it! And bridging too, this reminds me of old dearing Tetris in a new way. Very original and fresh way to play RTS games.
You are still rushing as usual but with new thinking. Tutorials is a bit hard at first, but online multiplayer is a lot harder, therefore you must pass all tutorials and some of single player campaigns before you walk out to meet other players at www. I definitely recommend this game to any strategy gamer, you will not regret it.
This is a great, highly adddictive game that will bring you lots of fun, exciting times for days at least. It was said that they actually lost money on the game. Another problem with the security was that it was incredibly easy to change the code of the game to cheat or hack the program. For example there was an easily available "right click hack" which made it so that the person who had the hack could right click on any unit and remove it, make any units invincible, give yourself infinite money, or immobilize your priest.
These things caused them to shut down the multiplayer server and stop making the expansion they had started. This was devastating for the players since multiplayer was such a huge part of the game.
A lot of players wanted to get NetStorm back online but didn't have much hope since that usually doesn't happen with games. A great group of dedicated players managed to obtain the code for a server and set up their own. Currently NetstormHQ is running the main server and NetStormWorld is running a backup server in case something happens to the main one.
NetStorm is different than other strategy games in a few aspects. In a standard strategy game you normally construct buildings where you may purchase units and then move them individually. In NetStorm, you can build different workshops on your starting island, you then research the technology from the workshop that you have learned, and then build immobile structures that attack. This wouldn't work too well on the ground, but NetStorm takes place in the skies on islands and so you deploy bridges in strategic places as if positioning an army.
Currently NetstormHQ is running the main server and NetStormWorld is running a backup server in case something happens to the main one. NetStorm is different than other strategy games in a few aspects. In a standard strategy game you normally construct buildings where you may purchase units and then move them individually. In NetStorm, you can build different workshops on your starting island, you then research the technology from the workshop that you have learned, and then build immobile structures that attack.
This wouldn't work too well on the ground, but NetStorm takes place in the skies on islands and so you deploy bridges in strategic places as if positioning an army.
You build the structures off of the bridges which you can lay for free. To do this you must immobilize the priest by hitting it with a shooter bolts from crossbow, disk from sun disk thrower and then capturing him with a transport golem, air ship , which are normally used for collecting the currency, storm crystals. Once you have immobilized the priest and then captured him with a transport you must bring him to an altar that only your priest can build Same as the temple and workshops.
Once the enemy priest is on the altar you may begin sacrificing him with your priest. Note: Your altar is normally situated on your starting island. If you are playing multiplayer you can choose what technology you want to obtain from sacrificing a priest In campaign levels you are given certain technology for each level that you must use and you keep that technology with you to other battles. At level 1 you start off with a random generator wind, thunder, rain.
After you have all the technology Level 43 and you begin sacrificing another priest, you have the option of advancing a rank. This is considered "cheap" because it would be whoever plays the most would win just because of the added bonuses and not because of how good they are at the game. Friends list is currently empty. Connect with friends. Play, chat, and share experiences with your friends on GOG.
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